I am a little baffled.
I passed an array from the main method to another method that did NOT have a return value, yet it seems like the array passed was able to be accessed by the main method because the array was printed from the main method. Is this like a pointer??
I tried this again with another method call from main, and the result was not the same.
Any insight on this would be great. Thanks in advance!
/** * This class provides a convenient way to test shuffling methods. */ public class ShufflerCopy {
/**
* The number of consecutive shuffle steps to be performed in each call
* to each sorting procedure.
*/
private static final int SHUFFLE_COUNT = 2;
/**
* Tests shuffling methods.
* @param args is not used.
*/
public static void main(String[] args) {
System.out.println("Results of " + SHUFFLE_COUNT +
" consecutive perfect shuffles:");
int[] values1 = {0, 1, 2, 3};
int[] values52 = new int[52];
for (int i = 0; i<52; i++){
values52[i]=i+1;
}
for (int j = 1; j <= SHUFFLE_COUNT; j++) {
perfectShuffle(values52);
System.out.print(" " + j + ":");
for (int k = 0; k < values52.length; k++) {
System.out.print(" " + values52[k]);
}
System.out.println();
}
System.out.println();
System.out.println("Results of " + SHUFFLE_COUNT +
" consecutive efficient selection shuffles:");
int[] values2 = {0, 1, 2, 3};
for (int j = 1; j <= SHUFFLE_COUNT; j++) {
selectionShuffle(values52);
System.out.print(" " + j + ":");
for (int k = 0; k < values52.length; k++) {
System.out.print(" " + values52[k]);
}
System.out.println();
}
System.out.println();
}
/**
* Apply a "perfect shuffle" to the argument.
* The perfect shuffle algorithm splits the deck in half, then interleaves
* the cards in one half with the cards in the other.
* @param values is an array of integers simulating cards to be shuffled.
*/
//public static int[] perfectShuffle(int[] values) {
public static void perfectShuffle(int[] values) {
int[] value = values;
int[] shuffled = new int[values.length]; //array of the shuffled integers
for (int i=0; i< value.length/2;i++){
shuffled[i*2]= value[i];//This will copy the values to the even numbered positions
}
int k =1;
for (int i=value.length/2;i<value.length;i++){
shuffled[k]=value[i];
k = k+2;
}
for (int i=0; i<value.length;i++){
value[i]=shuffled[i];
}
//return value;
}
/**
* Apply an "efficient selection shuffle" to the argument.
* The selection shuffle algorithm conceptually maintains two sequences
* of cards: the selected cards (initially empty) and the not-yet-selected
* cards (initially the entire deck). It repeatedly does the following until
* all cards have been selected: randomly remove a card from those not yet
* selected and add it to the selected cards.
* An efficient version of this algorithm makes use of arrays to avoid
* searching for an as-yet-unselected card.
* @param values is an array of integers simulating cards to be shuffled.
*/
public static void selectionShuffle(int[] values) {
int[] cards = new int[values.length];//creates an empty array of ints
int[] shuffled = new int[values.length]; //array of the shuffled integers
for (int k=0; k<values.length;k++){
cards[k]=values[k]; //We will use 0 to indicate "empty"
//System.out.print("cards["+k+"]:"+values[k]+" ");
}
System.out.println();
for (int k=0; k<values.length;k++){ //pick a random card and put in the shuffled array
int pickRandom = (int)(Math.random() * 52) ;//random generates a value from 0 to less than 1
//System.out.println("k is: " +k+ " pickRandom: " +pickRandom);
if (cards[pickRandom] != 0) {
shuffled[k]=cards[pickRandom];
//System.out.println("shuffled[k]: "+ shuffled[k]);
cards[pickRandom] = 0;
//System.out.println("For card "+k+ ": " +shuffled[k] +" was found on the first pick.");
}
else {
int count = 1;
do{
//while (cards[pickRandom]==0){ //So if the card was a 0, try, try again
count ++;
pickRandom = (int)(Math.random() * 52); //pick a new random card
if (cards[pickRandom] != 0) {
shuffled[k]=cards[pickRandom];
cards[pickRandom]=0;
//System.out.println("For card "+k+ ": "+ shuffled[k] +" was found on pick number "+count);
}//System.out.println("Outside if loop");
}while (cards[pickRandom]!=0);
//System.out.println("Outside while loop");
}//System.out.println("Outside else loop");
//System.out.println("incrementing k");
}
for (int i=0; i<cards.length;i++){
cards[i]=shuffled[i];
System.out.print(" "+cards[i]);
}
System.out.println();
}
}
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